Vectuel is recruiting a 3D computer graphic designer and a Unity 3D Dev on a work-study basis
In just a few years, the Vectuel group has established itself as a key player in 3D modeling to promote territories and their projects. Vectuel developed the digital model of Greater Paris, JO2024, IDF Region, NYC City…etc.
The company consolidates unique and transversal know-how which has made it possible to develop an innovative concept promoting territorial management through digital innovation.
We are currently looking for;
- A work-study Unity 3D computer graphic designer to join our 3D artistic production teams.
- A work-study unity dev to ensure the development and technical coordination of our Maquette3D product.
By joining our group, you will have the opportunity to participate in the rapid growth of a start-up that has already proven itself and to carry out large-scale projects in the field of new technologies in France.
The position of 3D computer graphics designer
Your Mission:
In close collaboration with the production director, you will participate in the production of 3D solutions for architecture and urban planning. Your productions are essential elements of the smartcity approach initiated by cities.
Required know-how and mission:
- Model, make realistic renderings
- Processing and integration in animation and 3D images
- Knowledge or interest in architecture
- Mastery of Unity required
- Proficiency in Adobe Premiere and 3DS Max preferred
- Knowledge of C#, web or GIS development is a plus.
Know How to be required:
- Sense of contact
- Artistic sensitivity
- Team spirit
- Autonomous in his work and force of proposal
The Unity dev position
Your Mission:
In close collaboration with the CTO, the candidate Participates in the development of innovative 3D solutions around the smart city by implementing 3D models, animating models, developing gameplay features and redesigning interfaces.
Required know-how and mission:
- Strong knowledge of Unity
- Great expertise in real-time 3D
- Mastery of the C# programming language
- Mastery of 3D formats
- Master the fundamentals of Game design, Level design, UI/UX, data analysis
Know How to be required:
- Sense of contact
- Know how to communicate, organize and work in a team
- Spirit of synthesis
- Autonomous in his work and force of proposal